We build apps people actually want to use
Started in 2019, flowspotneuron came from a simple frustration. Too many apps looked pretty but felt clunky. Users would download them, get confused, then delete within minutes.
We decided to fix that. Our team focuses on mobile experiences that make sense from the first tap. No instruction manuals needed.
What guides our work
These aren't just buzzwords on a wall. They're decisions we make every single day when choosing between two design directions.
Users over aesthetics
A stunning interface means nothing if people can't find what they need. We test with real users, watch where they get stuck, then redesign until it clicks.
Fast iterations
We don't disappear for months. You'll see working prototypes within days, give feedback, and watch changes happen in real-time throughout the project.
Honest conversations
If your idea won't work on mobile, we'll tell you straight away. Then we'll help you find an approach that actually solves the problem you're facing.
Meet someone from the team
Our designers come from different backgrounds. Some studied traditional graphic design, others learned through product companies, a few started in psychology. That mix helps us see problems from multiple angles.
Callum Thornberg
Lead UX Designer
Callum spent five years at a fintech startup watching users struggle with overcomplicated apps. He joined us in 2021 because he wanted to focus purely on making things simpler. Now he leads our user research sessions and has this annoying habit of catching design flaws before anyone else sees them. Outside work, he's probably hiking somewhere in the Lake District or fixing up his 1970s motorcycle that barely runs.
How we actually work
Every project follows these steps. Some take longer than others, but we don't skip any of them.
Discovery calls that matter
We start by understanding your users and their frustrations. Not just what you want to build, but why someone would actually use it daily. This usually takes two or three calls where we ask uncomfortable questions.
Low-fidelity prototypes
Before touching visual design, we create clickable wireframes. These look rough but let us test the flow and interaction patterns quickly. You can try them on your phone and see if the logic actually makes sense.
Visual design with purpose
Once the structure works, we add the visual layer. Colors, typography, animations. Everything serves a purpose, nothing is decoration. If you ask why something looks a certain way, we'll have a clear answer.
Testing with real people
We bring in users who match your target audience and watch them use the app. No guidance, no hints. This is where we discover the problems we missed and fix them before development starts.
Handoff and support
Developers get detailed specs, interaction notes, and direct access to our team. After launch, we stick around for at least two months to handle tweaks based on real user behavior and analytics.
Want to talk about your mobile app?
Whether you're starting from scratch or fixing something that isn't working, we're happy to have an honest conversation about what's possible.
Get in touch